Accessibility in gaming

Are you working within games or any employment type within this sector? Then you should be aware of the opportunities that lie within making your games more accessible to reach a wider range of players and enhance the gaming experience for both current and new players.

For whom?

For anyone who knows almost nothing about accessibility. No prior knowledge is required. Everyone is welcome.

About the course

Funka’s Accessibility in Gaming course includes a good foundation to get started working with accessibility. We demonstrate clear examples of good and bad accessibility, review statistics, tell about political decisions and explain terms and concepts.

You will receive the ability to learn what digital accessibility is, who it affects, and gain an understanding of how to create games that aid various assistive tools.

After completing this course, you and your associates will have a firm grasp of why it is so important to start working with accessibility.

Course content

  • Statistics within gaming.

  • About our four abilities hearing, vision, cognition and mobility - and how they connect to gaming.

  • Good and bad examples of implementation that will either improve or harm the experience for people.

How is the course delivered?

The course consists of two parts; a recorded course followed by a teacher-led one-day live session. 

Self-paced course on-demand

With this self-paced course, you get a basic overview, but also the opportunity to focus on selected areas that you have a particular need for. You can access the course when it suits you. The course is divided into parts - take one or more at a time. You can also use the course as a knowledge base; the search function makes it easy to find what you need.

  • Access to the course on-demand on Funka Academy's learning portal for 6 months.
  • Guides, manuals and checklists.

Add a live course session

Do you need more advanced skills? Perhaps you are in, or about to enter, a role that requires in-depth knowledge of accessibility? Or do you simply feel that you learn best and most from live training?

We offer a supplementary course session as an extension and continuation of the self-paced course. It focuses on developing and applying your knowledge with opportunities for discussion, practical exercises and interaction.

  • Live expert-led course session, 4 hours including short breaks, 14:00 - 18:00, CET Central European Time 
  • Funka's certified accessibility experts lead the sessions.

After the course

After completing the course, you will receive a digital Funka Course Certificate showing that you have participated and the scope and content of the course.

You have continued access to the on-demand course material and knowledge bank for 6 months from the date of order.

 

Terms and conditions when buying a course from Funka  

Terms and conditions.

 

  • Today

    On-demand: Accessibility in gaming

    The training is available whenever and wherever you want, divided into short chapters. You decide your own pace of study and have unlimited personal access for 6 months from your order.

    Price: 240 EUR

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  • Adapted education

    Contact us and we will book a date for your particular company

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